WoW:API UnitIsEnemy: Difference between revisions

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(New page: {{wowapi}} This function will determine if the target is hostile towards you. == Parameters == === Function === :;UnitIsEnemy : UnitIsEnemy("unit","otherunit")<br>Determine whether a un...)
 
m (Move page script moved page API UnitIsEnemy to API UnitIsEnemy without leaving a redirect)
 
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=== Returns ===
=== Returns ===
:;IsEnemy: Returns either nil or 1, not a boolean value.<br>If the second parameter is "target" and nothing is targeted, this function returns <tt>nil</tt>.
;IsEnemy: true or false, boolean.<br>If the second parameter is "target" and nothing is targeted, this function returns <tt>nil</tt>.


=== Example ===
=== Example ===

Latest revision as of 04:47, 15 August 2023

WoW API < UnitIsEnemy

This function will determine if the target is hostile towards you.

Parameters

Function

UnitIsEnemy
UnitIsEnemy("unit","otherunit")
Determine whether a unit is hostile to you or not.

Arguments

unit
String - The UnitId of the first unit.
otherunit
String - The UnitId of the unit to compare with the first unit.

Returns

IsEnemy
true or false, boolean.
If the second parameter is "target" and nothing is targeted, this function returns nil.

Example

IsEnemy
/script if (UnitIsEnemy("player","target")) then DEFAULT_CHAT_FRAME:AddMessage( "target health ="..UnitHealth("target") ); end
This will determine if your target is hostile, and if it is, it will print the target's health to the chat frame.
Not IsEnemy
/script if not (UnitIsEnemy("player","target")) then SendChatMessage("Don't shoot! It's %t!","SAY"); end;
This is to find if the target is not hostile with you (friendly). If you target an friendly target with the name "60Mage" this script will write "Don't shoot! It's 60Mage!" in /s, using your faction's default language.