WoW:API UnitIsEnemy: Difference between revisions
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m (→Returns: Value seems to have updated to boolean. Failed with [ 1 ], failed with [ "true" ], success with [ true ]) |
m (Move page script moved page API UnitIsEnemy to WoW:API UnitIsEnemy without leaving a redirect) |
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Latest revision as of 04:47, 15 August 2023
← WoW API < UnitIsEnemy
This function will determine if the target is hostile towards you.
Parameters
Function
- UnitIsEnemy
- UnitIsEnemy("unit","otherunit")
Determine whether a unit is hostile to you or not.
Arguments
Returns
- IsEnemy
- true or false, boolean.
If the second parameter is "target" and nothing is targeted, this function returns nil.
Example
- IsEnemy
- /script if (UnitIsEnemy("player","target")) then DEFAULT_CHAT_FRAME:AddMessage( "target health ="..UnitHealth("target") ); end
This will determine if your target is hostile, and if it is, it will print the target's health to the chat frame.
- Not IsEnemy
- /script if not (UnitIsEnemy("player","target")) then SendChatMessage("Don't shoot! It's %t!","SAY"); end;
This is to find if the target is not hostile with you (friendly). If you target an friendly target with the name "60Mage" this script will write "Don't shoot! It's 60Mage!" in /s, using your faction's default language.