WoW:API GetGlyphSocketInfo: Difference between revisions

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{{wowapi}} __NOTOC__
{{wowapi}} __NOTOC__
Returns information on a glyph socket.
Returns information on a glyph socket.
enabled, glyphType, glyphTooltipIndex, glyphSpellID, icon = GetGlyphSocketInfo(socketID[, talentGroup]);
==Arguments==
;socketID : Number - glyph [Glyph SocketID|socket index]] (1 to GetNumGlyphSockets() )
;talentGroup : Optional Number - (dual) specialization index (1 to {{api|GetNumTalentGroups}}(...)).
== Returns ==
;enabled: Boolean - 1 if available, nil if locked.
;glyphType : Number - GLYPHTYPE_PRIME (0), GLYPHTYPE_MAJOR (1), or GLYPHTYPE_MINOR (2)
;glyphTooltipIndex : Number - Index to be used with GLYPH_SLOT_TOOLTIP#
;glyphSpellID : Number - spell ID of socketted glyph, nil if no glyph is socketed.
;icon : String - Glyph rune texture path.


enabled, glyphType, glyphSpellID, icon = GetGlyphSocketInfo([[Glyph SocketID|SocketID]]);
== Parameters ==
=== Arguments ===
:;[[Glyph SocketID|SocketID]] : Integer - Socket number.
=== Returns ===
:;enabled: Boolean - 1 if available. '''nil''' if locked.
:;glyphType : Integer - GLYPHTYPE_MAJOR or GLYPHTYPE_MINOR (1 is Major, 2 is Minor)
:;glyphSpellID : Integer - '''SpellID''' of socketted glyph. '''nil''' if none.
:;icon : String - Rune icon path. (Not the same icon as returned by [[API GetSpellInfo | GetSpellInfo]])
== Examples ==
== Examples ==
The following code scans all the glyph sockets and prints out the status of each one.
The following code scans all the glyph sockets and prints out the status of each one.
  for i = 1, NUM_GLYPH_SLOTS do
  for i = 1, NUM_GLYPH_SLOTS do
   local enabled, glyphType, glyphSpellID, icon = GetGlyphSocketInfo(i);
   local enabled, glyphType, glyphTooltipIndex, glyphSpellID, icon = GetGlyphSocketInfo(i);
   if ( enabled ) then
   if ( enabled ) then
   local link = [[API GetGlyphLink|GetGlyphLink]](i);-- Retrieves the Glyph's link (nil of no glyph in Socket);
   local link = [[API GetGlyphLink|GetGlyphLink]](i);-- Retrieves the Glyph's link ("" if no glyph in Socket);
   if ( link ) then
   if ( link ~= "") then
     DEFAULT_CHAT_FRAME:AddMessage("Glyph Socket "..i.." contains "..link);
     DEFAULT_CHAT_FRAME:AddMessage("Glyph Socket "..i.." contains "..link);
   else
   else
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   end
   end
  end
  end
== Notes ==
== Notes ==
"AddOns/Blizzard_GlyphUI/Blizzard_GlyphUI.lua"
* {{api|GetSpellInfo}} can be used to translate glyphSpellID to a glyph name.
Passes '''glyphSpellID''' to [[API GetSpellInfo | GetSpellInfo]] to retrieve the glyph name.
* The talentGroup argument was added in [[Patch 3.1]].
* The glyphTooltipIndex argument was added in [[Patch 4.0.1]].
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