WoW:API GetAchievementCriteriaInfo: Difference between revisions

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Returns information about the given Achievement's specified criteria.
Returns information about the given Achievement's specified criteria.
<!-- List return values and arguments as well as function name, follow Blizzard usage convention for args -->
<!-- List return values and arguments as well as function name, follow Blizzard usage convention for args -->
  criteriaString, criteriaType, completed, quantity, reqQuantity, charName, flags, assetID, quantityString = GetAchievementCriteriaInfo(achievementID, criteriaNum);
  criteriaString, criteriaType, completed, quantity, reqQuantity, charName, flags, assetID, quantityString, unknown = GetAchievementCriteriaInfo(achievementID, criteriaNum);




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== Returns ==
== Returns ==
<!-- List each return value, together with its type -->
<!-- List each return value, together with its type -->
:criteriaString, criteriaType, completed, quantity, reqQuantity, charName, flags, assetID, quantityString  <!-- remove this line if it's just one value -->
:criteriaString, criteriaType, completed, quantity, reqQuantity, charName, flags, assetID, quantityString, unknown <!-- remove this line if it's just one value -->


:;criteriaString : String - The name of the criteria
:;criteriaString : String - The name of the criteria
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:;charName : String - The name of the Player.
:;charName : String - The name of the Player.
:;flags : Integer - Some flags. Currently unknown purpose.
:;flags : Integer - Some flags. Currently unknown purpose.
:; assetID : Integer - Currently unknown. Possibly a bitwise number.
:;assetID : Integer - Critera data whose meaning depends on the type.
:;quantityString : String - The string used to display the current quantity.  Usually the string form of the quantity return.
:;quantityString : String - The string used to display the current quantity.  Usually the string form of the quantity return.
:;unknown : Integer - Unknown (possibly a unique criteria identifier?)
== Notes ==
Here's a list of criteria types I've figured out. If someone wants to clean this list up a bit, they're welcome to.
  -- 0 is a monster kill, asset is the monster ID
  -- 1 is winning PvP objectives in a thorough manner (holding all bases, controlling all flags)
  -- 7 is weapon skill, asset is probably a skill ID of some sort
  -- 8 is another achievement, asset is achievement ID
  -- 9 is completing quests globally
  -- 10 is completing a daily quest every day
  -- 11 is completing quests in specific areas
  -- 14 is completing daily quests
  -- 27 is a quest, asset is quest ID
  -- 28 is getting a spell cast on you, asset is a spell ID
  -- 29 is casting a spell (often crafting), asset is a spell ID
  -- 30 is PvP objectives (flags, assaulting, defending)
  -- 31 is PvP kills in battleground PvP locations
  -- 32 is winning ranked arena matches in specific locations (asset is probably a location ID)
  -- 34 is the Squashling (owning a specific pet?), asset is the spell ID
  -- 35 is PvP kills while under the influence of something
  -- 36 is acquiring items (soulbound), asset is an item ID
  -- 37 is winning arenas
  -- 41 is eating or drinking a specific item, asset is item ID
  -- 42 is fishing things up, asset is item ID
  -- 43 is exploration, asset is a location ID?
  -- 45 is purchasing 7 bank slots
  -- 46 is exalted rep, asset is presumably some kind of faction ID
  -- 47 is 5 reputations to exalted
  -- 49 is equipping items, asset is a slot ID (quality is presumably encoded into flags)
  -- 52 is killing specific classes of player
  -- 53 is kill-a-given-race, asset is race ID?
  -- 54 is using emotes on targets, asset ID is likely the emote ID
  -- 56 is being a wrecking ball in Alterac Valley
  -- 62 is getting gold from quest rewards
  -- 67 is looting gold
  -- 68 is reading books
  -- 70 is killing players in world PvP locations
  -- 72 is fishing things from schools or wreckage
  -- 73 is killing Mal'Ganis on Heroic. Why? Who can say.
  -- 75 is obtaining mounts
  -- 109 is fishing, either in general or in specific locations
  -- 110 is casting spells on specific targets, asset ID is the spell ID
  -- 112 is learning cooking recipes
  -- 113 is honorable kills
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