49
edits
(Fixed glitch when "Rotate Minimap" is enabled) |
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{{ | {{userfunc}} | ||
Returns the player's current facing bearing based on the rotation of the minimap arrow. | Returns the player's current facing bearing based on the rotation of the minimap arrow. | ||
bearing = GetPlayerBearing(); | bearing = GetPlayerBearing(); | ||
==Return values== | ==Return values== | ||
; bearing : number - The player's current bearing (in Radians). | ; bearing | ||
: number - The player's current bearing (in Radians). | |||
==Example Implementation== | ==Example Implementation== | ||