WoW:USERAPI ColorGradient: Difference between revisions

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(Optimized function)
m (Correcting a small bug with the perc >= 1 case)
Line 8: Line 8:
   
   
  if perc >= 1 then
  if perc >= 1 then
  local r, g, b = select(num-2, ...)
  local r, g, b = select(num*3-2, ...)
  return r, g, b
  return r, g, b
  elseif perc <= 0 then
  elseif perc <= 0 then

Revision as of 00:17, 15 April 2007

This page documents a user-defined function that you can copy and paste into your addon. Replace PREFIX with your addon or lib prefix to avoid conflicts between different versions of these functions.

User defined functions


Converts a percent value into a gradient from 2 or more RGB percent values (0.0-1.0). If more than 2 colors are passed, the gradient will be between the two colors which perc lies in an evenly divided range.

local function ColorGradient(perc, ...)
	local num = select("#", ...) / 3

	if perc >= 1 then
		local r, g, b = select(num*3-2, ...)
		return r, g, b
	elseif perc <= 0 then
		local r, g, b = ...
		return r, g, b
	end

	local segment, relperc = math.modf(perc*(num-1))
	local r1, g1, b1, r2, g2, b2 = select((segment*3)+1, ...)

	return r1 + (r2-r1)*relperc, g1 + (g2-g1)*relperc, b1 + (b2-b1)*relperc
end

Example

For this example we'll use 3 colors: red, yellow and green. For a percent value of 0.75 we'd expect to get back a color that's halfway between yellow and green. 0.5 would yield pure yellow, 0.25 would yield an orange.

local r,g,b = ColorGradient(0.75, 1,0,0, 1,1,0, 0,1,0)
-- r = 0.5, g = 1.0, b = 0.0