WoW:API AcceptBattlefieldPort: Difference between revisions
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{{wowapi}}__NOTOC__ | |||
Confirms entry into a Battleground you are queued for that is ready. | Confirms entry into a Battleground you are queued for that is ready. | ||
AcceptBattlefieldPort(index, accept) | |||
== Parameters == | == Parameters == | ||
=== Arguments === | === Arguments === | ||
:;index : Numeric - The battlefield in queue to enter. | :;index : Numeric - The battlefield in queue to enter. | ||
:;accept : Boolean - Whether or not to accept entry to the battlefield. | :;accept : Boolean - Whether or not to accept entry to the battlefield. | ||
=== | === Details === | ||
Passing 0 or nil as an accept argument will cause you to leave the queue for the battlefield, if you are inside a battlefield you will leave it regardless if it's ended or not. | |||
Requires a hardware event if the second parameter is true or 1 to enter a battlefield. For leaving the battlefield no hardware event is required. | |||
== Example == | |||
for i=1, MAX_BATTLEFIELD_QUEUES do | for i=1, MAX_BATTLEFIELD_QUEUES do | ||
status, mapName, instanceID = GetBattlefieldStatus(i) | status, mapName, instanceID = GetBattlefieldStatus(i) | ||
| Line 21: | Line 21: | ||
end | end | ||
end | end | ||
===Result=== | |||
If the preceding code is called when the UPDATE_BATTLEFIELD_STATUS event is fired, it will automatically join a battleground when it becomes available. | |||
Latest revision as of 04:44, 15 August 2023
← WoW API < AcceptBattlefieldPort
Confirms entry into a Battleground you are queued for that is ready.
AcceptBattlefieldPort(index, accept)
Parameters
Arguments
- index
- Numeric - The battlefield in queue to enter.
- accept
- Boolean - Whether or not to accept entry to the battlefield.
Details
Passing 0 or nil as an accept argument will cause you to leave the queue for the battlefield, if you are inside a battlefield you will leave it regardless if it's ended or not.
Requires a hardware event if the second parameter is true or 1 to enter a battlefield. For leaving the battlefield no hardware event is required.
Example
for i=1, MAX_BATTLEFIELD_QUEUES do
status, mapName, instanceID = GetBattlefieldStatus(i)
if status == "confirm" then
AcceptBattlefieldPort(i,1)
StaticPopup_Hide("CONFIRM_BATTLEFIELD_ENTRY")
end
end
Result
If the preceding code is called when the UPDATE_BATTLEFIELD_STATUS event is fired, it will automatically join a battleground when it becomes available.