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Move page script moved page API UnitInParty to WoW:API UnitInParty without leaving a redirect
m (Made an error of asumption.) |
m (Move page script moved page API UnitInParty to WoW:API UnitInParty without leaving a redirect) |
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=== Arguments === | === Arguments === | ||
<!-- List each argument, together with its type --> | <!-- List each argument, together with its type --> | ||
:;arg1 : String - Unit who should be checked | :;arg1 : String - Unit who should be checked such as target, focus, party1, etc. | ||
=== Returns === | === Returns === | ||
| Line 31: | Line 31: | ||
: Pets are not considered to be part of your party. | : Pets are not considered to be part of your party. | ||
: UnitInParty("player") should return false. (since patch 1.11.2, always returned 1 before) | : The "battleground"-raid/party-members are also not considered to be part of your party. | ||
: UnitInParty("player") should return false. (since patch 1.11.2, always returned 1 before) Use [[API_GetNumPartyMembers|GetNumPartyMembers]]() instead. | |||
: '''Bug:''' As of 1.11.2(5464), this function returns nil for UnitInParty("player"), possibly due to the function being defined both as a C and LUA function for reasons unknown. | : '''Bug:''' As of 1.11.2(5464), this function returns nil for UnitInParty("player"), possibly due to the function being defined both as a C and LUA function for reasons unknown. | ||
: Observed in 2.0.3: UnitInParty("player") always returns true. Even when you are not in a party. Assumed reason being: you are always in your own party (of at least one, yourself.) | |||
==See also== | |||
* [[API UnitInRaid]] | |||