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m (add Category:World of Warcraft API, but not sure if thats correct) |
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The Widget Anchors go through different stages of initialization: | The Widget Anchors go through different stages of initialization: | ||
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At the time your frame recieves this event, its anchors are initialized to the values in the xml file. | At the time your frame recieves this event, its anchors are initialized to the values in the xml file. | ||
== | == PLAYER_ENTERING_WORLD == | ||
When handling this event for a frame which parent is UIParent, World of Warcraft deletes all anchors and loads the layout data from layout-cache.txt. If the frame layout data have not been saved in the cache (the user has never moved the frame with the mouse), [[API_Frame_GetLeft|Frame:GetLeft()]], [[API_Frame_GetBottom|Frame:GetBottom()]], [[API_Frame_GetRight|Frame:GetRight()]] and [[API_Frame_GetTop|Frame:GetTop()]] return nil. | When handling this event for a frame which parent is UIParent, World of Warcraft deletes all anchors and loads the layout data from layout-cache.txt. If the frame layout data have not been saved in the cache (the user has never moved the frame with the mouse), [[API_Frame_GetLeft|Frame:GetLeft()]], [[API_Frame_GetBottom|Frame:GetBottom()]], [[API_Frame_GetRight|Frame:GetRight()]] and [[API_Frame_GetTop|Frame:GetTop()]] return nil. | ||
[[Category: | [[Category:Widgets]] | ||