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:* "[[Events/Mail#MAIL_SEND_SUCCESS|MAIL_SEND_SUCCESS]]", when the mail was successfully sent to the mailbox of the recipient | :* "[[Events/Mail#MAIL_SEND_SUCCESS|MAIL_SEND_SUCCESS]]", when the mail was successfully sent to the mailbox of the recipient | ||
:* "[[Events/Mail#MAIL_FAILED|MAIL_FAILED]]", when the mail was not successfully sent | :* "[[Events/Mail#MAIL_FAILED|MAIL_FAILED]]", when the mail was not successfully sent | ||
Note: A second call to SendMail() will not work until a SEND_MAIL_SUCCESS or SEND_FAILED event occurs. | |||
== Example == | == Example == | ||
Assuming a friendly player named Bob exists on your server: | Assuming a friendly player named Bob exists on your server: | ||
SendMail("Bob", "Hey Bob", "Hows it going, Bob?") | SendMail("Bob", "Hey Bob", "Hows it going, Bob?") | ||