WoW:API CameraOrSelectOrMoveStart: Difference between revisions
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m (Move page script moved page API CameraOrSelectOrMoveStart to API CameraOrSelectOrMoveStart without leaving a redirect) |
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{{wowapi}} | |||
{{protectedapi|1.10|}} | |||
Begin "Left click" in the 3D world. | Begin "Left click" in the 3D world. | ||
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=== Returns === | === Returns === | ||
: | :''nil'' | ||
== Details == | == Details == | ||
: This function is called when left clicking in the 3-D world. | : This function is called when left-clicking in the 3-D world. It is most useful for selecting a target for a pending spell cast. | ||
: Calling this function clears the "mouseover" unit. | : Calling this function clears the "mouseover" unit. | ||
: If you hook this function be sure to grab UnitName("mouseover") or target the "mouseover" unit because once the original function is called, the "mouseover" will not have a value. | : If you hook this function, be sure to grab <tt>UnitName("mouseover")</tt> or target the "mouseover" unit because once the original function is called, the "mouseover" will not have a value. | ||
: When used alone, puts you into a "mouselook" mode until [[API CameraOrSelectOrMoveStop|CameraOrSelectOrMoveStop]] is called. | : When used alone, puts you into a "mouselook" mode until [[API CameraOrSelectOrMoveStop|CameraOrSelectOrMoveStop]] is called. | ||
: IMPORTANT: The normal restrictions regarding hardware event initiations still apply to anything this function might do. | : IMPORTANT: The normal restrictions regarding hardware event initiations still apply to anything this function might do. | ||
__NOTOC__ | __NOTOC__ | ||
Latest revision as of 04:45, 15 August 2023
← WoW API < CameraOrSelectOrMoveStart
| This function is PROTECTED, and can only be called from Blizzard code.
|
Begin "Left click" in the 3D world.
CameraOrSelectOrMoveStart()
Parameters
Arguments
- ()
Returns
- nil
Details
- This function is called when left-clicking in the 3-D world. It is most useful for selecting a target for a pending spell cast.
- Calling this function clears the "mouseover" unit.
- If you hook this function, be sure to grab UnitName("mouseover") or target the "mouseover" unit because once the original function is called, the "mouseover" will not have a value.
- When used alone, puts you into a "mouselook" mode until CameraOrSelectOrMoveStop is called.
- IMPORTANT: The normal restrictions regarding hardware event initiations still apply to anything this function might do.