m
Move page script moved page API UnitIsFriend to WoW:API UnitIsFriend without leaving a redirect
(upgraded deprecated template) |
m (Move page script moved page API UnitIsFriend to WoW:API UnitIsFriend without leaving a redirect) |
||
| (3 intermediate revisions by 3 users not shown) | |||
| Line 1: | Line 1: | ||
{{wowapi}} | {{wowapi}} | ||
This function will determine | This function will determine whether two units are friendly to each other (i.e. able to help each other in combat). | ||
isFriend = UnitIsFriend("unit","otherunit"); | |||
== | == Arguments == | ||
;unit:String - A valid [[API TYPE UnitId|unit]]. | |||
;otherunit:String - A valid [[API TYPE UnitId|unit]]. | |||
== | == Returns == | ||
;IsFriend:Boolean flag - 1 if otherunit is friendly to unit; nil otherwise. | |||
== | == Example == | ||
The following snippet outputs a message when the player has a hostile target. | |||
if UnitExists("target") and not UnitIsFriend("player", "target") then | |||
print(UnitName("target") .. " is evil! Run!"); | |||
end | |||