WoW:API DoEmote: Difference between revisions
Jump to navigation
Jump to search
DoEmote -Documentation by Xenoveritas-
(Typo on link) |
(upgraded deprecated template) |
||
| Line 1: | Line 1: | ||
{{wowapi}} | |||
<center>'''DoEmote''' ''-Documentation by [[user:Xenoveritas|Xenoveritas]]-''</center> | <center>'''DoEmote''' ''-Documentation by [[user:Xenoveritas|Xenoveritas]]-''</center> | ||
| Line 28: | Line 29: | ||
<!-- Details not appropriate for the main description can go here --> | <!-- Details not appropriate for the main description can go here --> | ||
: Executes one of the emotes based on the given token, including vocal emotes. The list of currently valid emotes is given in ChatFrame.lua, defined as one of the EMOTE<i>x</i>_TOKEN constants. <i>x</i> starts at 1 and currently goes up to 170 (as of 1.3.0). Certain emotes may also trigger character animations and sound effects. | : Executes one of the emotes based on the given token, including vocal emotes. The list of currently valid emotes is given in ChatFrame.lua, defined as one of the EMOTE<i>x</i>_TOKEN constants. <i>x</i> starts at 1 and currently goes up to 170 (as of 1.3.0). Certain emotes may also trigger character animations and sound effects. | ||
Revision as of 17:26, 6 January 2007
DoEmote("token", "message");
Executes an emote.
- Arguments
- ("token", "message")
- token
- String - the token that describes which emote is being used. See Emotes Tokens
- message
- String - target / additional command for the emote? It appears that if this is a player name, then the emote is "done" to the player for emotes that support that.
- Returns
- Nothing.
- Details
- Executes one of the emotes based on the given token, including vocal emotes. The list of currently valid emotes is given in ChatFrame.lua, defined as one of the EMOTEx_TOKEN constants. x starts at 1 and currently goes up to 170 (as of 1.3.0). Certain emotes may also trigger character animations and sound effects.