WoW:API FollowUnit: Difference between revisions
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(It's possible to stop autofollow.) |
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== Details == | == Details == | ||
* <s>It is '''not possible''' to ''stop'' following someone from a script. The player needs to take action (move, jump, sit, whatever). See the [[Talk: API FollowUnit|{{discussiontab}} page]].</s> | * To stop following someone: <code>( FollowUnit("player") )</code> | ||
** <s>It is '''not possible''' to ''stop'' following someone from a script. The player needs to take action (move, jump, sit, whatever). See the [[Talk: API FollowUnit|{{discussiontab}} page]].</s> | |||
* For historical reference, see also [[API FollowByName|FollowByName]](), which has been removed from the API. | * For historical reference, see also [[API FollowByName|FollowByName]](), which has been removed from the API. | ||
Revision as of 19:24, 14 February 2017
← WoW API < FollowUnit
Start following an allied unit
FollowUnit("unit")
Arguments
- unit
- String - the UnitID to follow, e.g. "target", "party1", "raid1", etc..
Details
- To stop following someone:
( FollowUnit("player") )It is not possible to stop following someone from a script. The player needs to take action (move, jump, sit, whatever). See the discussion page.
- For historical reference, see also FollowByName(), which has been removed from the API.