WoW:API FollowUnit: Difference between revisions
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(How to stop following) |
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Q: Is there a way to stop following from a script? Before patch 1.6 you could issue a movement command to stop following, but that is no longer an option. | Q: Is there a way to stop following from a script? Before patch 1.6 you could issue a movement command to stop following, but that is no longer an option. | ||
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A: Try this: | A: Try this: | ||
/script MoveForwardStart(0) | /script MoveForwardStart(0) | ||
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Which starts you moving (thus breaking the follow), and then immediately stops (Which means you stay in one place). | Which starts you moving (thus breaking the follow), and then immediately stops (Which means you stay in one place). | ||
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Nope, that doesn't work. Movement functions were disabled as of 1.6. | |||
[[Category:API Functions|FollowUnit]] | [[Category:API Functions|FollowUnit]] | ||
[[Category:API Movement Functions|FollowUnit]] | [[Category:API Movement Functions|FollowUnit]] | ||
[[Category:API Unit Functions|FollowUnit]] | [[Category:API Unit Functions|FollowUnit]] | ||
Revision as of 03:47, 13 December 2005
FollowUnit("UnitID")
Can only follow allies
Q: Is there a way to stop following from a script? Before patch 1.6 you could issue a movement command to stop following, but that is no longer an option.
A: Try this: /script MoveForwardStart(0) /script MoveForwardStop(0)
Which starts you moving (thus breaking the follow), and then immediately stops (Which means you stay in one place).
Nope, that doesn't work. Movement functions were disabled as of 1.6.