WoW:API JoinChannelByName: Difference between revisions

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<center>'''JoinChannelByName''' ''-Documentation by AlexanderYoshi-''</center>
<center>'''JoinChannelByName''' - ''Documentation by AlexanderYoshi''</center>


Joins the channel with the specified name.
Joins the channel with the specified name.


  JoinChannelByName(channelName, password, frameID);
  retCode = JoinChannelByName("channelName" [,"password" [,frameID]])
== Parameters ==
=== Arguments ===
:("channelName" [,"password" [,frameID]])


----
:;channelName : String - The name of the channel to join
;''Arguments''
:;password : String <small><i>(optional)</i></small> - The channel password, nil if none.
:;frameID : Number <small><i>(optional)</i></small> - The chat frame ID number to add the channel to. Use [[API Frame GetID|Frame:GetID()]] to retrieve it for chat frame objects.


:(String channelName, String password, String frameID)
=== Returns ===
:retCode


:;channelName : The name of the channel to join
:;retCode : Number - Appears to always equal 0.
:;password : The channel password (optional)
== Example ==
:;frameID : The frame ID number, ostensibly from a ChatFrame object. Use [[API Frame GetID|Frame:GetID()]] to retrieve it
<!-- begin code -->
 
----
;''Returns''
 
:'''zero''', regardless of success or failure
 
----
;''Example''
  JoinChannelByName("Mammoth", "thesane", ChatFrame1:GetID());
  JoinChannelByName("Mammoth", "thesane", ChatFrame1:GetID());
<!-- end code -->


;''Result''
== Details ==
 
----
;''Description''
 
: Joins the channel with the specified name if there are less than 10 live channels.
: Joins the channel with the specified name if there are less than 10 live channels.


----
----
__NOTOC__
{{Template:WoW API}}
{{Template:WoW API}}
[[Category:API Chat Functions|JoinChannelByName]]
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