WoW:API GetTime: Difference between revisions
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GetTime -Documentation by Zlixar, updated by Thorarin-
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<center>'''GetTime''' ''-Documentation by [[user:Zlixar|Zlixar]]-''</center> | <center>'''GetTime''' ''-Documentation by [[user:Zlixar|Zlixar]], updated by [[user:Thorarin|Thorarin]]-''</center> | ||
When called, returns the current system uptime in seconds, with millisecond precision. | When called, returns the current system uptime in seconds, with millisecond precision. | ||
seconds = GetTime(); | seconds = GetTime(); | ||
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;''Details'' | ;''Details'' | ||
:Contrary to what some believe, this does not return your current session time, time since launching the game, or time since the last patch. It returns the uptime as | :Contrary to what some believe, this does not return your current session time, time since launching the game, or time since the last patch. It returns the system uptime in seconds. | ||
:In Windows, this is reported as the Windows kernel function [http://msdn.microsoft.com/library/en-us/sysinfo/base/gettickcount.asp GetTickCount()], divided by 1000. | |||
{{Template:WoW API}} | {{Template:WoW API}} | ||
Revision as of 22:49, 29 April 2006
When called, returns the current system uptime in seconds, with millisecond precision.
seconds = GetTime();
- Arguments
- None
- Returns
- seconds
- Floating Point Number - The current system uptime in seconds.
- Example
seconds = GetTime();
print("Current system uptime is: "..seconds.." seconds!");
- Result
Current system uptime is: 60123.558 seconds!
- Details
- Contrary to what some believe, this does not return your current session time, time since launching the game, or time since the last patch. It returns the system uptime in seconds.
- In Windows, this is reported as the Windows kernel function GetTickCount(), divided by 1000.