WoW API: UnitReaction

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Revision as of 08:13, 10 February 2007 by WoWWiki>WoWWiki-Jebr (bullets)
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WoW API < UnitReaction

Determine the reaction of the specified unit to the other specified unit.

reaction = UnitReaction("unit", "otherUnit");

Parameters

Arguments

unit
String - The UnitId of the unit whose reaction is to be determined.
otherUnit
String - The UnitId of the unit towards whom the reaction is to be measured.

Returns

reaction
Number - the level of the reaction of unit towards otherUnit - this is a number between 1 and 7. If the reaction is unknown then nil is returned.
  1. Exceptionally hostile
  2. Very Hostile
  3. Hostile
  4. Neutral
  5. Friendly
  6. Very Friendly
  7. Exceptionally friendly

Notes

  • I'm not entirely sure what the actual levels of friendliness and hostility translate to. I'm 5 to myself!
  • I assume the levels are Faction-related (1 Hated, 2 Hostile, 3 Unfriendly, 4 Neutral, 5 Friendly, 6 Honored, 7 Revered, Exalted (still 7?))
  • I tested this on an npc that is part of a faction where I am exalted, but I only got 5 returned. The only values I've seen so far are 2 (for all red mobs), 4 (netural mobs) and 5 (friendly NPCs and members of my faction (including wildhammer NPCs as of 2.0.3 who are alliace tagged but neutral)).
  • This doesn't change when a mob becomes aggressive towards a player. I had to use the negative result of API UnitIsFriend.
  • Does not work across continents (or zones?)! If you query UnitReaction for a raid (or party)-member across continents, it won't return the correct value (I guess it returns nil, but I have yet to confirm that). I think it only returns correct values for units that are in 'inspect-range'.
  • In Blizzard Code, UnitReaction is only used between the player and a Non Player Controlled target.