WoW:API getn
Lua/Libshortcut From TableLibraryTutorial of lua-users.org.
table.getn(table)
This is used to determine the size of a table. The size of a table is discussed at the top of this page.
> = table.getn({1,2,3}) -- Lua will count the elements if no size is specified 3 > = table.getn({1,2,3; n=10}) -- note, n overrides counting the elements 10 > t = {1,2,3} > table.setn(t, 10) -- set our own size with setn() > = table.getn(t) 10 > = table.getn({1,2,3,nil,5,6}) -- sequence ends at element 3 due to nil value at 4 3
Note that Lua 5.1 has switched to the # operator. #t is the replacement for table.getn(t)
> print( #{1,2,3} ) 3
However, it does not always behave as one might expect. Consider the following sequence:
> t = { 1, 2, 3 } > dump (#t) 3
> t[1] = nil > dump (#t) 3
> dump (t) { [2] = 2 [3] = 3 } -- table: 0x807ff70
> dump (#{ [2] = 2, [3] = 3 }) 0
As you can see, the # operator is unpredictable in that it can return different values for tables with identical contents. The Lua 5.1 reference manual has this to say about it [1]:
The length of a table t is defined to be any integer index such that t[n] is not nil and t[n+1] is nil.
In other words, be careful with this operator if you are using tables with holes in them. If your table has all its values between [1] and [n] for some n, with no nils in that range, the # operator will return n. Otherwise its result may be unclear.