WildStar:UI AddOn
This is the WS AddOn development main reference. Use Reference for detailed information, Guides for getting started and further understanding, and Summary for overall concepts details. See AddOns for information on the general AddOn term used in WildStar.
Reference
WS AddOn files and related files and concepts
Code Files
- TOC file - WS AddOn special "manifest" 'XML' file.
- XML file - WS AddOn 'XML' UI element 'form' file.
- LUA file - WS AddOn 'Lua' code file.
Details
- Loading Process - WS AddOn loading process.
WS Files
Help
Guides
FAQs
Summary
WildStar is capable of loading special files for adding or modifying aspects of the game. WS uses these files to create User Interface functionality for its own interface. These files and facilities can also be used for creating custom user UI functionality, or AddOns for WS. Before getting started, should read familiarize themselves with the WildStar AddOn Policy. For WildStar, most AddOn related files lie in your personal folders in the normally hidden AppData location.
Example file layout anatomy of a basic WS AddOn:
- {WS Install} (folder) - your WS installation folder
- -- nothing --
- {Operating system drive} (drive) - your actual operating system 'system' hard drive
- Users (folder) - the standard Users folder in the root of the drive
- {User name} (folder)
- AppData (folder)
- Roaming (folder)
- NCSOFT (folder)
- WildStar(folder)
- NCSOFT (folder)
- Roaming (folder)
- AppData (folder)
- {User name} (folder)
- Users (folder) - the standard Users folder in the root of the drive
This example establishes a WS AddOn named 'MyAddOn' with one xml form file and one Lua code file.
External links
- wildstar-online.com Yes, We'll Have UI Addons by Jon Wiesman client Lead Developer.
- joystiq.com Slap a rocket on a pig by Brianna Royce (Feb-6-2013) - WildStar press event
- hiddenarena.com Getting Started with WildStar Addon-Creation by Taterz (Dec-31-2013)
- wildstarnasa.com - A Complete Newbie’s Guide to Apollo and Houston