WoW:XML/AbsInset

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XML UI ← XML types < AbsInset

AbsInset is the 'unit based' integer value for Inset which alters the hit rectangle or 'hit rect' for user input.

InheritanceEdit

Inherited by: none, Inherits: none, Defined in: Inset

ElementsEdit

none

AttributesEdit

  • left (int) - Default is '0'.
  • right (int) - Default is '0'.
  • top (int) - Default is '0'.
  • bottom (int) - Default is '0'.

SummaryEdit

AbsInset alters the active hit area for positional input devices. Hit rects are used for determining which screen element belongs to an input event by having an associated screen rectangle.

ExampleEdit

<Frame name="MyFrame">
  <Layers>
    <Layer>
      <Texture>
        <Size x="100" y="100" />
        <HitRectInsets>
          <AbsInset left="0" right="-100" top="0" bottom="0"/>
        </HitRectInsets>
        <Color a="1" r="1" g="1" b="1" />
      </Texture>
    </Layer>
  </Layers>
</Frame>

This example will show a frame with several textures, with altered 'hit rect' insets.