WoW:XML/Texture
< XML
Jump to navigation
Jump to search
Inheritance
Derived from: LayoutFrame
Elements
Attributes
Notes
Note: The Texture must be within a <Layer>
Note #2: When adding custom textures remember that the file must have power-of-two dimensions, or else you'll end up with a solid green texture. For reference: 1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 2048... You can always cut off any excess size with TexCoords.