WoW API: UnitDebuff
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← WoW API < UnitDebuff
Retrieve info about a certain debuff on a certain unit.
name, rank, iconTexture, count, debuffType, duration, timeLeft = UnitDebuff(unitID, index or name [, removable]);
Parameters
Arguments
- unitId
- String - The unit you want debuff information for.
- index or name
- Number or string - The index or name of the debuff to retrieve information for. Indices range from 1 to 40.
- removable
- Boolean - (optional) - If 1, only debuffs removable by player will be returned; debuffIndex still begins at 1.
Returns
- name
- String - The name of the spell or effect of the debuff, or nil if no debuff was found with the specified name or at the specified index. This is the name shown in yellow when you mouse over the icon.
- rank
- String - The rank of the spell or effect that caused the debuff. Returns "" if there is no rank.
- texture
- String - The identifier of (path and filename to) the indicated debuff, or nil if no debuff
- count
- Number - The number of times the debuff has been applied to the target. Returns 0 for any debuff which doesn't stack. ( Changed in 1.11 ).
- debuffType
- String - The type of the debuff: Magic, Disease, Poison, Curse, or nothing for those with out a type.
- duration
- Number - The full duration of the debuff in seconds; nil if the debuff was not cast by the player.
- timeLeft
- Number - Time until the debuff expires, in seconds; nil if the debuff was not cast by the player.
Example
Retrieves the name, rank and icon texture of the first debuff on the player's pet:
name, rank, texture = UnitDebuff("pet", 1);
Macros
Macro to print a list of the target's debuffs:
/run for i=1,40 do local D= UnitDebuff("target",i); if D then print(i.."="..D) end end
Macro to retrieve focus's remaining debuff time for any of the three Mage Poly spells and announce it via "SAY":
/run for i=1,40 do local n,_,_,_,_,_,x,_,_=UnitDebuff("focus",i);if (n=="Polymorph")or (n=="Polymorph(Pig)")or (n=="Polymorph(Turtle)")then SendChatMessage(format("%.0f",-1*(GetTime()-x)).." secs left on "..UnitName("focus").."'s CC!","EMOTE");end end
History
- Patch 1.9 introduced the removable argument.
- Patch 2.0 extended the maximum number of debuffs to 40 (from 16).
- Patch 2.0 introduced name and rank return values.
- Patch 2.1 introduced duration and timeLeft return values.