WoW API: GetGlyphSocketInfo
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← WoW API < GetGlyphSocketInfo
Returns information on a glyph socket.
enabled, glyphType, glyphTooltipIndex, glyphSpellID, icon = GetGlyphSocketInfo(socketID[, talentGroup]);
Arguments
- socketID
- Number - glyph [Glyph SocketID|socket index]] (1 to GetNumGlyphSockets() )
- talentGroup
- Optional Number - (dual) specialization index (1 to GetNumTalentGroups(...)).
Returns
- enabled
- Boolean - 1 if available, nil if locked.
- glyphType
- Number - GLYPHTYPE_PRIME (0), GLYPHTYPE_MAJOR (1), or GLYPHTYPE_MINOR (2)
- glyphTooltipIndex
- Number - Index to be used with GLYPH_SLOT_TOOLTIP#
- glyphSpellID
- Number - spell ID of socketted glyph, nil if no glyph is socketed.
- icon
- String - Glyph rune texture path.
Examples
The following code scans all the glyph sockets and prints out the status of each one.
for i = 1, NUM_GLYPH_SLOTS do local enabled, glyphType, glyphTooltipIndex, glyphSpellID, icon = GetGlyphSocketInfo(i); if ( enabled ) then local link = GetGlyphLink(i);-- Retrieves the Glyph's link ("" if no glyph in Socket); if ( link ~= "") then DEFAULT_CHAT_FRAME:AddMessage("Glyph Socket "..i.." contains "..link); else DEFAULT_CHAT_FRAME:AddMessage("Glyph Socket "..i.." is unlocked and empty!"); end else DEFAULT_CHAT_FRAME:AddMessage("Glyph Socket "..i.." is locked!"); end end
Notes
- GetSpellInfo can be used to translate glyphSpellID to a glyph name.
- The talentGroup argument was added in Patch 3.1.
- The glyphTooltipIndex argument was added in Patch 4.0.1.