Widget API: GameTooltip:SetPlayerBuff
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← Widget API ← GameTooltip < SetPlayerBuff
Sets a GameTooltip to a player buff of the type last used in GetPlayerBuff.
GameTooltip:SetPlayerBuff(buffIndex)
Arguments
- buffIndex
- Number - The index of the buff to set in the game tooltip (affected by the filter used in GetPlayerBuff)
Returns
- nil
Example
local buffIndex, untilCancelled = GetPlayerBuff(1, "HARMFUL"); GameTooltip:SetPlayerBuff(buffIndex);
Result
The GameTooltip is set to the first harmful buff.
Details
- It will use whatever the last type of buff you specified in GetPlayerBuff was, hence the reason you should specify GetPlayerBuff right before you call SetPlayerBuff.
- Options for the GetPlayerBuff filter are : HELPFUL|HARMFUL|PASSIVE