WoW:API Texture SetTexCoord: Difference between revisions
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SetTexCoord -Documentation by tcxxs-
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<!-- List return values and arguments as well as function name, follow Blizzard usage convention for args --> | <!-- List return values and arguments as well as function name, follow Blizzard usage convention for args --> | ||
obj:SetTexCoord(left,right,top,bottom); | obj:SetTexCoord(left,right,top,bottom); | ||
obj:SetTexCoord(ULx,ULy,LLx,LLy,URx,URy,LRx,LRy); | |||
== Parameters == | == Parameters == | ||
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:(left,right,top,bottom) | :(left,right,top,bottom) | ||
: Number - (range: 0-1) | : Number - (range: 0-1) | ||
:(ULx,ULy,LLx,LLy,URx,URy,LRx,LRy); | |||
: Number - (range: 0-1) | |||
== Note == | == Note == | ||
:The function cut a sub-region,use the new TopLeftPoint is (left,top),new BottomRight is (right,bottom),so you can use the function to rotate the texture or sub-region | :The function cut a sub-region,use the new TopLeftPoint is (left,top),new BottomRight is (right,bottom),so you can use the function to rotate the texture or sub-region. The more complex 8-argument form allows for arbitrary affine transformations, see [[SetTexCoord Transformations]] for details. | ||
== Example == | == Example == | ||
getglobal("MyAddOnTexture" .. id):SetTexCoord(0, 0.5, 0.5, 1); | getglobal("MyAddOnTexture" .. id):SetTexCoord(0, 0.5, 0.5, 1); |
Revision as of 21:22, 16 January 2006
Limit the region of a texture drawn by the Texture widget.
obj:SetTexCoord(left,right,top,bottom); obj:SetTexCoord(ULx,ULy,LLx,LLy,URx,URy,LRx,LRy);
Parameters
Arguments
- (left,right,top,bottom)
- Number - (range: 0-1)
- (ULx,ULy,LLx,LLy,URx,URy,LRx,LRy);
- Number - (range: 0-1)
Note
- The function cut a sub-region,use the new TopLeftPoint is (left,top),new BottomRight is (right,bottom),so you can use the function to rotate the texture or sub-region. The more complex 8-argument form allows for arbitrary affine transformations, see SetTexCoord Transformations for details.
Example
getglobal("MyAddOnTexture" .. id):SetTexCoord(0, 0.5, 0.5, 1);
Details
- Use this function to select a sub-region of a texture for display in a Texture widget. Note that the coordinates are normalised, and that the origin is the bottom left corner.