WoW:API GetTime: Difference between revisions

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When called, '''GetTime''' returns current time in seconds:
<center>'''GetTime''' ''-Documentation by [[user:Zlixar|Zlixar]]-''</center>
When called, returns the current system uptime in seconds, with millisecond precision.
  seconds = GetTime();
  seconds = GetTime();
----
;''Arguments''


;Arguments:
:''None''
: none
----
;''Returns''


Contrary to what some believe, this does not return your current session time, time since launching the game, or time since the last patch. It returns the uptime as reported by the Windows kernel function [http://msdn.microsoft.com/library/en-us/sysinfo/base/gettickcount.asp GetTickCount()], divided by 1000.
:;seconds : Floating Point Number - The current system uptime in seconds.
----
;''Example''
seconds = GetTime();
print("Current system uptime is: "..seconds.." seconds!");
;''Result''
Current system uptime is: 60123.558 seconds!
----
;''Details''
:Contrary to what some believe, this does not return your current session time, time since launching the game, or time since the last patch. It returns the uptime as reported by the Windows kernel function [http://msdn.microsoft.com/library/en-us/sysinfo/base/gettickcount.asp GetTickCount()], divided by 1000.


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Revision as of 23:59, 27 September 2005

GetTime -Documentation by Zlixar-

When called, returns the current system uptime in seconds, with millisecond precision.

seconds = GetTime();

Arguments
None

Returns
seconds
Floating Point Number - The current system uptime in seconds.

Example
seconds = GetTime();
print("Current system uptime is: "..seconds.." seconds!");
Result
Current system uptime is: 60123.558 seconds!

Details
Contrary to what some believe, this does not return your current session time, time since launching the game, or time since the last patch. It returns the uptime as reported by the Windows kernel function GetTickCount(), divided by 1000.

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