WoW:API UnitReaction: Difference between revisions
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* In Blizzard Code, UnitReaction is only used between the player and a Non Player Controlled target. | * In Blizzard Code, UnitReaction is only used between the player and a Non Player Controlled target. | ||
* What I have discovered so far is "green" units are 5, "yellow" are 4, and "red" are 2, will comment more as I experement with it more. [[User:Tearstar|Tearstar]] ([[User talk:Tearstar|talk]]) 06:14, 1 June 2009 (UTC) |
Revision as of 06:14, 1 June 2009
← WoW API < UnitReaction
Determine the reaction of the specified unit to the other specified unit.
reaction = UnitReaction("unit", "otherUnit");
Parameters
Arguments
Returns
- reaction
- Number - the level of the reaction of unit towards otherUnit - this is a number between 1 and 7. If the reaction is unknown then nil is returned.
- Exceptionally hostile
- Very Hostile
- Hostile
- Neutral
- Friendly
- Very Friendly
- Exceptionally friendly
- Exalted
Notes
- I'm not entirely sure what the actual levels of friendliness and hostility translate to. I'm 5 to myself!
- The levels are Faction-related (1 Hated, 2 Hostile, 3 Unfriendly, 4 Neutral, 5 Friendly, 6 Honored, 7 Revered, 8 Exalted)
I tested this on an npc that is part of a faction where I am exalted, but I only got 5 returned. The only values I've seen so far are 2 (for all red mobs), 4 (netural mobs) and 5 (friendly NPCs and members of my faction (including wildhammer NPCs as of 2.0.3 who are alliance tagged but neutral)).Tested in 2.4.2, exalted faction returned an 8, so I added it to the list. And I assume the other reputations are returning correct values also.
- This doesn't change when a mob becomes aggressive towards a player. I had to use the negative result of API UnitIsFriend.
- Does not work across continents (or zones?)! If you query UnitReaction for a raid (or party)-member across continents, it won't return the correct value (I guess it returns nil, but I have yet to confirm that). I think it only returns correct values for units that are in 'inspect-range'.
- In Blizzard Code, UnitReaction is only used between the player and a Non Player Controlled target.