WoW:API MoveForwardStop: Difference between revisions
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MoveForwardStop -Documentation by AlexanderYoshi-
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---- | ---- | ||
;''Example'' | ;''Example'' | ||
MoveForwardStop( | MoveForwardStop(GetTime()*1000 + 2000); | ||
;''Result'' | ;''Result'' | ||
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;''Description'' | ;''Description'' | ||
: The player stops moving forward at the specified time. | : The player stops moving forward at the specified time. Units are thousandths of a second, current time is GetTime() * 1000, so MoveForwardStop(GetTime()*1000 + 2000); would cause you to stop moving forward in two seconds' time. | ||
---- | ---- | ||
{{Template:WoW API}} | {{Template:WoW API}} |
Revision as of 23:44, 24 April 2005
The player stops moving forward at the specified time.
MoveForwardStop(startTime);
- Arguments
- (Number stopTime)
- stopTime
- Stop moving forward at this time
- Returns
- nil
- Example
MoveForwardStop(GetTime()*1000 + 2000);
- Result
- Description
- The player stops moving forward at the specified time. Units are thousandths of a second, current time is GetTime() * 1000, so MoveForwardStop(GetTime()*1000 + 2000); would cause you to stop moving forward in two seconds' time.