WoW:API MoveBackwardStart: Difference between revisions
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MoveBackwardStart -Documentation by AlexanderYoshi-
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: The player begins moving backward at the specified time. Units are thousandths of a second, current time is GetTime() * 1000, so MoveBackwardStart(GetTime()*1000 + 1000); would cause you to start moving backward in one second's time. | : The player begins moving backward at the specified time. Units are thousandths of a second, current time is GetTime() * 1000, so MoveBackwardStart(GetTime()*1000 + 1000); would cause you to start moving backward in one second's time. As of 1.6, the time parameter seems to be ignored, and this function needs to be called as the result of a button press. | ||
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{{Template:WoW API}} | {{Template:WoW API}} |
Revision as of 20:42, 26 July 2005
The player begins moving backward at the specified time.
MoveBackwardStart(startTime);
- Arguments
- (Number startTime)
- startTime
- Begin moving backward at this time
- Returns
- nil
- Example
MoveBackwardStart(GetTime()*1000 + 1000);
- Result
- Description
- The player begins moving backward at the specified time. Units are thousandths of a second, current time is GetTime() * 1000, so MoveBackwardStart(GetTime()*1000 + 1000); would cause you to start moving backward in one second's time. As of 1.6, the time parameter seems to be ignored, and this function needs to be called as the result of a button press.