WoW:API UnitBuff: Difference between revisions

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  end
  end
  DEFAULT_CHAT_FRAME:AddMessage(x);
  DEFAULT_CHAT_FRAME:AddMessage(x);
=====Macro Option:=====
<pre>/script for i=1,40 do local B=UnitBuff("target",i); if B then DEFAULT_CHAT_FRAME:AddMessage(i.."="..B) end end</pre>


=== Result ===
=== Result ===

Revision as of 13:50, 18 November 2007

WoW API < UnitBuff

Retrieve info about a certain buff on a certain unit.

name, rank, iconTexture, count, duration, timeLeft =  UnitBuff(unit, buffIndex[, castable]);

Parameters

Arguments

(unit, buffIndex, showCastable)
unit
String - The unit to query information for
buffIndex
Integer - The index of the buff to retrieve information for. Starts at 1 and goes up indefinitely until there are no more buffs on target.
castable
Boolean - If present and true (1), then only player-castable buffs will be returned; buffIndex still starts at 1.

Returns

name
String - The name of the spell or effect of the buff. This is the name shown in yellow when you mouse over the icon.
rank
String - The rank of the spell or effect that caused the buff. Returns "" if there is no rank.
iconTexture
String - The identifier of (path and filename to) the indicated buff.
count
String - The number of times the buff has been applied to the target.
duration
Number - Full duration of a buff you cast, in seconds; nil if you did not cast this buff.
timeLeft
Number - Time left before a buff expires, in seconds; nil if you did not cast this buff.

Example

local x, i = "You're currently buffed with the following buffs: ", 1;
while (UnitBuff("player",i) ~= nil) do
 x = x .. UnitBuff("player",i) .. ", ";
 i = i + 1;
end
if (i == 1) then
 x = x .. "no buffs.";
else
 x = strsub(x,0,-3) .. ".";
end
DEFAULT_CHAT_FRAME:AddMessage(x);


Macro Option:
/script for i=1,40 do local B=UnitBuff("target",i); if B then DEFAULT_CHAT_FRAME:AddMessage(i.."="..B) end end


Result

Print the names of all buffs you're currently buffed with.

History

  • Path 1.9 added castable to the list of parameters.
  • Patch 2.0 added name and rank return values.
  • Patch 2.1 added duration and timeLeft return values.

See also

UnitDebuff
HOWTO: Identify Buffs Using Textures
List of known buff and debuff effects that can be queried