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Latest revision as of 04:49, 15 August 2023

XML UI ← XML elements < SimpleHTML

SimpleHTML is a Frame type that can display formatted HTML or plain text. SimpleHTML is used as an element of a XML/Frames array. See also UIOBJECT SimpleHTML.

Inheritance[edit]

Inherited by: none, Inherits: Frame, Runtime object: SimpleHTML
Defined in: Frames, Ui

Elements[edit]

Attributes[edit]

  • font (string) - A virtual Font, FontFamily or virtual FontString to use for font settings for the HTML or plain text. Basically a named font, like 'GameFontNormal'. Works like 'inherit' for the built in FontString element. Is not the same the FontString 'font' attribute, and setting to a font file path will not work.
  • file (string) - path and file name of text file to load that contains html to display. like: 'Interface\AddOns\MyAddon\html.txt'
  • hyperlinkFormat (string)
  • resizeToFitContents (boolean)
  • disallowFormatting (boolean)

Events[edit]

  • OnHyperlinkEnter
  • OnHyperlinkLeave
  • OnHyperlinkClick

Schemas[edit]

As of Ui 36949 90002

<xs:complexType name="SimpleHTMLType">
  <xs:complexContent>
    <xs:extension base="ui:FrameType">
      <xs:sequence>
        <xs:element ref="FontString"/>
        <xs:sequence minOccurs="0">
          <xs:choice maxOccurs="unbounded">
            <xs:element name="FontStringHeader1" type="ui:FontStringType"/>
            <xs:element name="FontStringHeader2" type="ui:FontStringType"/>
            <xs:element name="FontStringHeader3" type="ui:FontStringType"/>
          </xs:choice>
        </xs:sequence>
      </xs:sequence>
      <xs:attribute name="font" type="xs:string"/>
      <xs:attribute name="file" type="xs:string"/>
      <xs:attribute name="hyperlinkFormat" type="xs:string" default="|H%s|h%s|h"/>
      <xs:attribute name="resizeToFitContents" type="xs:boolean" default="false"/>
    </xs:extension>
  </xs:complexContent>
</xs:complexType>
<xs:element name="SimpleHTML" type="ui:SimpleHTMLType" substitutionGroup="ui:Frame"/>

Summary[edit]

SimpleHTML is like an HTML formattable FontString, in the form of a Frame style Ui element.

Example[edit]

<Frame name="MyFrame">
  <Frames>
    <SimpleHTML name="$parentHTML">
      <Size x="200" y="200" />
      <Anchors>
        <Anchor point="TOP">
          <Offset x="0" y="-22" />
        </Anchor>
      </Anchors>
      <FontString inherits="GameFontNormal" justifyV="TOP" justifyH="LEFT" />
    </SimpleHTML >
  </Frames>
</Frame>

Details[edit]

Other Examples[edit]

Simple example using an existing font template that loads html form a file.

<SimpleHTML font="GameFontNormal" file="Interface\AddOns\WowAddon6\html.txt">
  <Size x="200" y="200" />
  <Anchors>
    <Anchor point="CENTER" />
  </Anchors>
</SimpleHTML>

From default UI, retail build version 36949, 90002, Blizzard_EncounterJournal.xml:

<SimpleHTML parentKey="Text" inherits="InlineHyperlinkFrameTemplate">
  <Size x="95" y="10"/>
  <Anchors>
    <Anchor point="TOPLEFT" relativeKey="$parent.Bullet" relativePoint="TOPRIGHT" x="4" y="0"/>
  </Anchors>
  <FontString inherits="GameFontBlack" justifyH="LEFT" justifyV="TOP">
    <Color r="0.25" g="0.1484375" b=".02" a="1"/>
  </FontString>
  <Scripts>
    <OnHyperlinkEnter function="EncounterJournal_OnHyperlinkEnter"/>
  </Scripts>
</SimpleHTML>

From default UI, retail build version 36949, 90002, Blizzard_GuildInfo.xml:

<SimpleHTML name="GuildInfoMOTD" disallowFormatting="true">
  <Size>
    <AbsDimension x="284" y="42"/>
  </Size>
  <Scripts>
    <OnHyperlinkClick>
      SetItemRef(link, text, button, self);
    </OnHyperlinkClick>
  </Scripts>
  <FontString inherits="GameFontNormalSmall" justifyH="LEFT" justifyV="TOP" spacing="2">
    <Color r="1" g="1" b="1"/>
  </FontString>
</SimpleHTML>