WoW:API UnitIsTappedByPlayer: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
{{wowapi}}__NOTOC__ | |||
Checks to see if a unit is tapped by the player | Checks to see if a unit is tapped by the player | ||
local isTapped = UnitIsTappedByPlayer(unit); | local isTapped = UnitIsTappedByPlayer(unit); | ||
== Parameters == | |||
=== Arguments === | |||
:;unit ([[API_TYPE_UnitId|UnitID]]) | :;unit : String - the ([[API_TYPE_UnitId|UnitID]]) (e.g., "target") | ||
=== Returns === | |||
:;isTapped: true if the unit is tapped by current player, false otherwise. | :;isTapped: true if the unit is tapped by current player, false otherwise. | ||
== Example == | |||
if (UnitIsTappedByPlayer("target")) then | if (UnitIsTappedByPlayer("target")) then | ||
Line 21: | Line 19: | ||
end | end | ||
=== Example used in conjunction with UnitIsTapped === | |||
if (UnitIsTapped("target")) and (not UnitIsTappedByPlayer("target")) then | if (UnitIsTapped("target")) and (not UnitIsTappedByPlayer("target")) then | ||
-- Target is tapped by another player | -- Target is tapped by another player | ||
end | end | ||
Revision as of 09:15, 7 July 2006
← WoW API < UnitIsTappedByPlayer
Checks to see if a unit is tapped by the player
local isTapped = UnitIsTappedByPlayer(unit);
Parameters
Arguments
- unit
- String - the (UnitID) (e.g., "target")
Returns
- isTapped
- true if the unit is tapped by current player, false otherwise.
Example
if (UnitIsTappedByPlayer("target")) then -- Target is tapped by player end
Example used in conjunction with UnitIsTapped
if (UnitIsTapped("target")) and (not UnitIsTappedByPlayer("target")) then -- Target is tapped by another player end