WoW:API SetRaidTarget: Difference between revisions

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{{wowapi}}
{{wowapi}} __NOTOC__
Set which [[Raid Target Icon]] will be shown over a mob or raid member.  In patch 1.11, Blizzard added the ability for a [[raid]]/[[party]] [[leader]] or assistant leader to assign up to 8 different target icons to [[mob]]s or [[player]]s.  These icons are visible only to other players within the raid or party.
Set which [[Raid Target Icon]] will be shown over a mob or raid member.  In patch 1.11, Blizzard added the ability for a [[raid]]/[[party]] [[leader]] or assistant leader to assign up to 8 different target icons to [[mob]]s or [[player]]s.  These icons are visible only to other players within the raid or party.


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----
== Parameters ==
;''Arguments''
=== Arguments ===


:("unit")
:("unit")
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::::8 = White Skull
::::8 = White Skull


----
 
;''Returns''
=== Returns ===


:;nil
:;nil


----
 
;''Example''
== Example ==
  SetRaidTarget("player",1);
  SetRaidTarget("player",1);
{{AlsoSee|[[API SetRaidTargetIcon]]}}

Revision as of 09:12, 27 October 2006

WoW API < SetRaidTarget

Set which Raid Target Icon will be shown over a mob or raid member. In patch 1.11, Blizzard added the ability for a raid/party leader or assistant leader to assign up to 8 different target icons to mobs or players. These icons are visible only to other players within the raid or party.

SetRaidTarget("unit",icon);


Parameters

Arguments

("unit")
unit
String - The UnitId representing the desired target for the icon.
icon
A value from 0 to 8, as follows,
0 = no icon
1 = Yellow 4-point Star
2 = Orange Circle
3 = Purple Diamond
4 = Green Triangle
5 = White Crescent Moon
6 = Blue Square
7 = Red "X" Cross
8 = White Skull


Returns

nil


Example

SetRaidTarget("player",1);


Template:AlsoSee