WoW:BagId: Difference between revisions

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While dealing with container and inventory items, many developers use a bag/slot couple and set bag to -1 for the case of an inventory item. But a problem occurs when the bank is opened (after BANKFRAME_OPENED event being fired) because the 28 slots of the bank count as actual container slots with -1 as bagID. In the same idea, items in the bank bags can be accessed via container item functions (like [[API GetContainerItemLink|GetContainerItemLink(bagID, slotID)]], [[API PickupContainerItem|PickupContainerItem(bagID, slotID)]]) with 5 as bagID for the first bank bag, 6 for the second ... until 11 for the seventh.
While dealing with container and inventory items, many developers use a bag/slot couple and set bag to -1 for the case of an inventory item. But a problem occurs when the bank is opened (after BANKFRAME_OPENED event being fired) because the 28 slots of the bank count as actual container slots with -1 as bagID. In the same idea, items in the bank bags can be accessed via container item functions (like [[API GetContainerItemLink|GetContainerItemLink(bagID, slotID)]], [[API PickupContainerItem|PickupContainerItem(bagID, slotID)]]) with 5 as bagID for the first bank bag, 6 for the second ... until 11 for the seventh.

Revision as of 00:56, 15 July 2008

API types

While dealing with container and inventory items, many developers use a bag/slot couple and set bag to -1 for the case of an inventory item. But a problem occurs when the bank is opened (after BANKFRAME_OPENED event being fired) because the 28 slots of the bank count as actual container slots with -1 as bagID. In the same idea, items in the bank bags can be accessed via container item functions (like GetContainerItemLink(bagID, slotID), PickupContainerItem(bagID, slotID)) with 5 as bagID for the first bank bag, 6 for the second ... until 11 for the seventh.

To sum up, the current possibilities for bagID are :

  • 0 for the backpack
  • 1 to 4 for the bags on the character (numbered right to left)
  • -2 for the keyring

While the bank is opened:

  • -1 for the bank content
  • 5 to 11 for bank bags (numbered left to right, was 5-10 prior to 2.0)


How you should code

You should not assume fixed numbers when there are named constants to use. Access your bags according to the following scheme:

  • 0 is your backpack
  • 1 to NUM_BAG_SLOTS are your bags (NUM_BAG_SLOTS defined in FrameXML\BankFrame.lua, line 2)
  • KEYRING_CONTAINER is the keyring

While the bank is opened:

  • BANK_CONTAINER is the bank window
  • NUM_BAG_SLOTS+1 to NUM_BAG_SLOTS+NUM_BANKBAGSLOTS are your bank bags

This follows the way FrameXML works. Future changes to APIs are less likely to make your addon break if you follow it.