WoW:BagId: Difference between revisions

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m (Added bagid 11 for new bank slot)
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<center>''Documentation by [[user:Ebnusn|Ebnusn]]''</center>
<center>''Documentation by [[user:Ebnusn|Ebnusn]]''</center>
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While dealing with container and inventory items, many developers use a bag/slot couple and set bag to -1 for the case of an inventory item. But a problem occurs when the bank is opened (after BANKFRAME_OPENED event being fired) because the 24 slots of the bank count as a container with -1 as bagID. In the same idea, items in the bank bags can be accessed via container item functions (like [[API GetContainerItemLink|GetContainerItemLink(bagID, slotID)]], [[API PickupContainerItem|PickupContainerItem(bagID, slotID)]]) with 5 as bagID for the first bank bag, 6 for the second ... until 10 for the sixth.
While dealing with container and inventory items, many developers use a bag/slot couple and set bag to -1 for the case of an inventory item. But a problem occurs when the bank is opened (after BANKFRAME_OPENED event being fired) because the 24 (28 after v2.0) slots of the bank count as a container with -1 as bagID. In the same idea, items in the bank bags can be accessed via container item functions (like [[API GetContainerItemLink|GetContainerItemLink(bagID, slotID)]], [[API PickupContainerItem|PickupContainerItem(bagID, slotID)]]) with 5 as bagID for the first bank bag, 6 for the second ... until 10 for the sixth.


To sum up, the possibilities for bagID are :
To sum up, the possibilities for bagID are :

Revision as of 06:33, 11 April 2007

API types

Documentation by Ebnusn

While dealing with container and inventory items, many developers use a bag/slot couple and set bag to -1 for the case of an inventory item. But a problem occurs when the bank is opened (after BANKFRAME_OPENED event being fired) because the 24 (28 after v2.0) slots of the bank count as a container with -1 as bagID. In the same idea, items in the bank bags can be accessed via container item functions (like GetContainerItemLink(bagID, slotID), PickupContainerItem(bagID, slotID)) with 5 as bagID for the first bank bag, 6 for the second ... until 10 for the sixth.

To sum up, the possibilities for bagID are :

0 for the backpack
1 to 4 for the bags on the character (numbered right to left)
-2 for the keyring

WHILE THE BANK IS OPENED :

-1 for the bank content
5 to 10 for bank bags (numbered left to right)
11 for the additional bank slot created in interface release 2.0