WoW:API ChatFrame OnHyperlinkShow: Difference between revisions

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(3.0 minor change)
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:;linktext : String - the visual text value of the link - For example "MyLinksText" where "MyLinkText" is the value displayed in the chatframe
:;linktext : String - the visual text value of the link - For example "MyLinksText" where "MyLinkText" is the value displayed in the chatframe
:;mousebutton : String - the mousebutton which was pressed - For example "LeftButton"
:;mousebutton : String - the mousebutton which was pressed - For example "LeftButton"
==update for 3.0==
the format is now
ChatFrame_OnHyperlinkShow(self, link, text, button)


=== Returns ===
=== Returns ===
:;nil
:;nil

Revision as of 03:24, 28 April 2009

WoW API < ChatFrame:OnHyperlinkShow

"I" iconThis function is implemented in Lua here FrameXML/ChatFrame.lua.


ChatFrame_OnHyperlinkShow(reference, link, linktext, mousebutton)

This function is called when a user clicks on a link in the chatframe (i.e. on an itemlink).


Parameters

Arguments

(reference, link, linktext, mousebutton)
reference
table - no current known example - unknown contents
link
String - a 3 part value. Possible format: "AddOnName_OR_UnitType|LinkText|SomeIDInteger" - For example "myAddon|add|1" where "myAddon" is the addon that received the message, "add" is the link text, and unsure what the number "1" is. Have seen examples of formats "unit|playername|SomeIDInteger" for example "player|jackelmyer|1111". Note 1111 wasn't the actual value but it was 4 digits.
linktext
String - the visual text value of the link - For example "MyLinksText" where "MyLinkText" is the value displayed in the chatframe
mousebutton
String - the mousebutton which was pressed - For example "LeftButton"

update for 3.0

the format is now

ChatFrame_OnHyperlinkShow(self, link, text, button)

Returns

nil