WoW:API UnitPlayerControlled: Difference between revisions

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{{wowapi}}
<center>'''UnitPlayerControlled''' - ''Documentation by VelvetPaw''</center>
<center>'''UnitPlayerControlled''' - ''Documentation by VelvetPaw''</center>


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:;[[API ScrollingMessageFrame AddMessage|ScrollingMessageFrame:AddMessage("text",r,g,b,id)]] : Valid Frame names:<br>DEFAULT_CHAT_FRAME<br>ChatFrame1 - ChatFrame7
:;[[API ScrollingMessageFrame AddMessage|ScrollingMessageFrame:AddMessage("text",r,g,b,id)]] : Valid Frame names:<br>DEFAULT_CHAT_FRAME<br>ChatFrame1 - ChatFrame7
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{{WoW API}}

Revision as of 17:29, 6 January 2007

WoW API < UnitPlayerControlled

UnitPlayerControlled - Documentation by VelvetPaw

Return whether the "unit" is controlled by a player or an NPC.

UnitIsPlayerControlled = UnitPlayerControlled("unit")

Parameters

Arguments

("unit")
unit
String - The UnitId to select as a target.

Returns

UnitIsPlayerControlled
UnitIsPlayerControlled
Boolean - Returns true if the "unit" is controlled by a player.
Returns false if the "unit" is an NPC.

Example

if (UnitPlayerControlled("target")) then
  DEFAULT_CHAT_FRAME:AddMessage("Your selected target is a player.",1,1,0)
else
  DEFAULT_CHAT_FRAME:AddMessage("Your selected target is an NPC.",1,1,0)
end

Info

DEFAULT_CHAT_FRAME:AddMessage("text",r,g,b)

ScrollingMessageFrame:AddMessage("text",r,g,b,id)
Valid Frame names:
DEFAULT_CHAT_FRAME
ChatFrame1 - ChatFrame7