WoW:API Region IsVisible: Difference between revisions
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IsVisible -Documentation by Kisk-
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;''Description'' | ;''Description'' | ||
: Gets the visible state of an object. | : Gets the visible state of an object, meaning if it's shown and all it's parents are shown aswell. | ||
:If | :If a frame calls Hide(), then all of it's children are hidden. In this case, its children are "shown" (if they were prior to the Hide() call), but not "visible". | ||
:The default UI uses this in a couple of places to tell whether or not the entire UI has been hidden for screenshot purposes (visible is true | :The default UI uses this in a couple of places to tell whether or not the entire UI has been hidden for screenshot purposes (visible is false while shown is true) | ||
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{{Template:WoW API}} | {{Template:WoW API}} |
Revision as of 04:25, 31 January 2006
Gets the visible state of an object.
obj:IsVisible();
- Arguments
- nil
- Returns
- Boolean
- Example
if (MyFrame:IsVisible()) then -- Frame is visible elseif (not MyFrame:IsVisible()) then -- Frame is not visible end
- Result
- The if function fires the corresponding statements based on the boolean value returned by MyFrame:IsVisible()
- Description
- Gets the visible state of an object, meaning if it's shown and all it's parents are shown aswell.
- If a frame calls Hide(), then all of it's children are hidden. In this case, its children are "shown" (if they were prior to the Hide() call), but not "visible".
- The default UI uses this in a couple of places to tell whether or not the entire UI has been hidden for screenshot purposes (visible is false while shown is true)