WoW:API UnitCreatureFamily: Difference between revisions
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UnitCreatureFamily -Documentation by Boro-
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Revision as of 05:32, 4 January 2006
Returns the creature family of the specified unit (e.g., "Crab" or "Wolf"), or nil if the unit does not have a creature family (e.g. because it is not a creature).
local creatureFamily = UnitCreatureFamily(unit);
- Arguments
- (String unit)
- unit
- the unit name (e.g., "target", "mouseover")
- Returns
- creatureFamily
- creatureFamily
- a string representing the creature family (e.g., "Crab" or "Wolf")
- Example
if ( UnitCreatureFamily("target") == "Bear" ) then Jump(); -- jump for joy because you found Pooh bear end
- Result
If the target is a bear, then you jump.
- Description
- Returns the creature family of the specified unit (e.g., "Crab" or "Wolf"), or nil if the unit does not have a creature family (e.g. because it is not a creature).