WoW:API UnitCreatureFamily: Difference between revisions
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UnitCreatureFamily -Documentation by Boro-
(created) |
(Function returns nil if unit is not a creature) |
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<center>'''UnitCreatureFamily''' ''-Documentation by [[User:Boro|Boro]]-''</center> | <center>'''UnitCreatureFamily''' ''-Documentation by [[User:Boro|Boro]]-''</center> | ||
Returns the creature family of the specified unit (e.g., "Crab" or "Wolf"). | Returns the creature family of the specified unit (e.g., "Crab" or "Wolf"), or nil if the unit does not have a creature family (e.g. because it is not a creature). | ||
local creatureFamily = UnitCreatureFamily(unit); | local creatureFamily = UnitCreatureFamily(unit); | ||
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;''Description'' | ;''Description'' | ||
: Returns the creature family of the specified unit (e.g., "Crab" or "Wolf"). | : Returns the creature family of the specified unit (e.g., "Crab" or "Wolf"), or nil if the unit does not have a creature family (e.g. because it is not a creature). | ||
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{{Template:WoW API}} | {{Template:WoW API}} |
Revision as of 22:40, 18 August 2005
Returns the creature family of the specified unit (e.g., "Crab" or "Wolf"), or nil if the unit does not have a creature family (e.g. because it is not a creature).
local creatureFamily = UnitCreatureFamily(unit);
- Arguments
- (String unit)
- unit
- the unit name (e.g., "target", "mouseover")
- Returns
- creatureFamily
- creatureFamily
- a string representing the creature family (e.g., "Crab" or "Wolf")
- Example
if ( UnitCreatureFamily("target") == "Bear" ) then Jump(); -- jump for joy because you found Pooh bear end
- Result
If the target is a bear, then you jump.
- Description
- Returns the creature family of the specified unit (e.g., "Crab" or "Wolf"), or nil if the unit does not have a creature family (e.g. because it is not a creature).