WoW:XML/Font: Difference between revisions
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Revision as of 04:49, 15 August 2023
← XML UI ← XML elements < Font
Font is a special element that allows FontString properties to be more easily defined for inheriting. The Font element can be used in a XML/Ui element.
Inheritance
Inherited by: FontString, Inherits: none, Defined in: Ui
Elements
Attributes
- name (string)
- inherits (string)
- virtual (bool) - Default is 'false'.
- font (string)
- spacing (float) - Default is '0'.
- outline (OUTLINE) - Default is 'NONE'.
- monochrome (bool) - Default is 'false'.
- justifyV (JUSTIFYV) - Default is 'MIDDLE'.
- justifyH (JUSTIFYH) - Default is 'CENTER'.
- height (int) - font height. is inline alternative to <FontHeight>
Summary
Font is one of the few types that can be virtually inherited by more than one type. Fonts can inherit other Fonts and FontStrings can inherit Fonts. The primary purpose of Font is to avoid having to create virtual FontStrings which are expensive since they are fully renderable elements.
Example
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"> <Font name="MyFont" font="myfont.ttf" virtual="true"> <FontHeight> <AbsValue val="12"/> </FontHeight> <Frame name="MyFrame"> <Size x="200" y="200"/> <Layers> <Layer> <FontString text="Bob" inherits="MyFont"> <Size x="100" y="100"/> <Anchors> <Anchor point="TOP"/> </Anchors> </Texture> </Layer> </Layers> </Frame> </Ui>
This example creates a Font that is used by a FontString. Demonstrates using Font to simplify use of FontString.
Notes
- height attribute added 6.1.0