WoW:CVar textureCacheSize: Difference between revisions
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{{cvar}} | |||
===This CVar only works with [[CVar gxApi|gxApi]] = "d3d9"=== | ===This CVar only works with [[CVar gxApi|gxApi]] = "d3d9"=== | ||
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Alternatively, you can exit wow, open the [[Config.wtf]] file, and add the following line: | Alternatively, you can exit wow, open the [[Config.wtf]] file, and add the following line: | ||
SET textureCacheSize ''setting'' | SET textureCacheSize ''setting'' | ||
[[Category:Console variables|textureCacheSize]] | [[Category:Console variables|textureCacheSize]] |
Revision as of 00:07, 20 September 2013
← Console variables < textureCacheSize
This CVar only works with gxApi = "d3d9"
This CVar sets the amount of memory to be used for textures by your RAM.
Default Setting
- 32 (MB)
- Only option for players who have 1GB of RAM or less
Possible Settings
- 64 (MB)
- Users with more than 1GB of RAM may set this CVar to 64 MB of RAM.
Changing this setting
This CVar requires a game engine restart to go into effect. In-game, type the following
/console textureCacheSize setting
Do NOT Alt-F4 out of wow or this CVar will not be applied when you load WoW again.
Alternatively, you can exit wow, open the Config.wtf file, and add the following line:
SET textureCacheSize setting