WoW:CVar gxApi: Difference between revisions

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(replaced 'direct3d' --> 'd3d9' as accepted switch in first line of intro)
(→‎Macintosh: Added "GLL" for new engine. Confirmed CVar name/value are case-insensitive.)
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Default:
Default:
  SET gxAPI "OpenGL"
  SET gxAPI "OpenGL"
''Note'': 'gxAPI' used here is likely supposed to be 'gxApi' -- need a Mac user to confirm; I believe most CVars are case sensitive. (Pseudo-Suramar)


As of 3.3.2, the Macintosh default has been reset to "OpenGL" until issues with the new graphics engine have been resolved.<ref name="TechOpenGL">{{ref web
As of 3.3.2, the Macintosh default has been reset to "OpenGL" until issues with the new graphics engine have been resolved.<ref name="TechOpenGL">{{ref web
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}}</ref>
}}</ref>


The new graphics engine can be re-enabled with:
SET gxApi "GLL"


''Note'': The variable name 'gxApi' and its value (e.g., 'openGL') are both case-insensitive.


== Patch changes ==
== Patch changes ==

Revision as of 16:16, 26 March 2010

Switches between 3d engines. Accepts d3d9, opengl or d3d9ex as parameters.

Windows

Default:

SET gxApi "d3d9"

Other values:

"opengl" - not recommended for Windows users except for testing purposes as it can cause WoW to crash itself 
"d3d9ex" - recommended for users getting random 134 crashes while leaving Dalaran, as well as for those users with Dell XPS 630i. [1]

Macintosh

Default:

SET gxAPI "OpenGL"

As of 3.3.2, the Macintosh default has been reset to "OpenGL" until issues with the new graphics engine have been resolved.[2]

The new graphics engine can be re-enabled with:

SET gxApi "GLL"

Note: The variable name 'gxApi' and its value (e.g., 'openGL') are both case-insensitive.

Patch changes

Template:Patch 3.3.0 Template:Patch 3.3.0

References

  1. Datth 2009-12-09. 3.3.0 - d3d9ex mode, ATI, and 134 crashes. Retrieved on 2009-12-11.
  2. S4d1k 2010-02-02. 3.3.2 for Mac. Retrieved on 2010-02-12.