WoW:API UnitIsTappedByPlayer: Difference between revisions

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  if (UnitIsTapped("target")) and (not UnitIsTappedByPlayer("target")) then
  if (UnitIsTapped("target")) and (not UnitIsTappedByPlayer("target")) then
   -- Traget is tapped by another player
   -- Target is tapped by another player
  end
  end
----
----
__NOTOC__
__NOTOC__
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Revision as of 12:52, 5 July 2006

UnitIsTappedByPlayer - Documentation by John

Checks to see if a unit is tapped by the player

local isTapped = UnitIsTappedByPlayer(unit);

Arguments
unit (UnitID)
the unit name (e.g., "target")

Returns
isTapped
true if the unit is tapped by current player, false otherwise.

Example
if (UnitIsTappedByPlayer("target")) then
 -- Target is tapped by player
end
Example used in conjunction with UnitIsTapped
if (UnitIsTapped("target")) and (not UnitIsTappedByPlayer("target")) then
 -- Target is tapped by another player
end

Template:WoW API