WoW:API SetRaidTargetIcon: Difference between revisions
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{{ | {{framexmlfunc|FrameXML/TargetFrame.lua}} __NOTOC__ | ||
SetRaidTargetIcon("unit", index) | SetRaidTargetIcon("unit", index) | ||
Sets or clears a Raidicon on top of a unit. | |||
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Setting the same icon twice to the same target will drop the icon (look at the function in TargetFrame.lua). | Setting the same icon twice to the same target will drop the icon (look at the function in TargetFrame.lua). | ||
{{AlsoSee|[[API SetRaidTarget|SetRaidTarget]] and [[API GetRaidTargetIndex|GetRaidTargetIndex]]}} | |||
Revision as of 09:41, 13 September 2006
- This function is implemented in Lua here FrameXML/TargetFrame.lua.
SetRaidTargetIcon("unit", index)
Sets or clears a Raidicon on top of a unit.
Parameters
Arguments
- ("unit", index)
- unit
- String - UnitID, e.g. "target"
- index
- Integer - Index of the RaidIcon, see example below
Example
SetRaidTargetIcon("target", 1); -- Star SetRaidTargetIcon("target", 2); -- Circle SetRaidTargetIcon("target", 3); -- Diamond SetRaidTargetIcon("target", 4); -- Triangle SetRaidTargetIcon("target", 5); -- Moon SetRaidTargetIcon("target", 6); -- Square SetRaidTargetIcon("target", 7); -- Cross SetRaidTargetIcon("target", 8); -- Skull SetRaidTargetIcon("target", 0); -- Remove RaidIcon
Details
- Patch 1.11 introduced RaidIcons for easier targetting. This function sets an icon on top of a targets head.
Setting the same icon twice to the same target will drop the icon (look at the function in TargetFrame.lua).