WoW:API Texture GetTexture: Difference between revisions

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* If a :SetTexture(nil) is performed on a texture, then it will return nil.
* If a :SetTexture(nil) is performed on a texture, then it will return nil.
* If a :SetTexture("missing image") is performed on a texture, it will return nil.
* If a :SetTexture("missing image") is performed on a texture, it will return nil.
* If a SetPortraitTexture(texture,unit) is performaned on a texture, then it will return "Portrait1"
* If a SetPortraitTexture(texture,unit) is performed on a texture, then it will return "Portrait1"
* The "Solid Texture" return for a missing image has been removed as of 1.10.  Use the return of :SetTexture to determine if a texture exists.
* The "Solid Texture" return for a missing image has been removed as of 1.10.  Use the return of :SetTexture to determine if a texture exists.

Revision as of 09:12, 7 September 2007

Widget API ← Texture < GetTexture

texture = Texture:GetTexture();

Returns the texture string from any Texture object.


Arguments
none

Returns
texture
String - The path/filename without extension of the texture

Example
/script message(ActionButton1Icon:GetTexture())
Result
Interface\Icons\INV_Mace_07

Notes
  • If a :SetTexture(nil) is performed on a texture, then it will return nil.
  • If a :SetTexture("missing image") is performed on a texture, it will return nil.
  • If a SetPortraitTexture(texture,unit) is performed on a texture, then it will return "Portrait1"
  • The "Solid Texture" return for a missing image has been removed as of 1.10. Use the return of :SetTexture to determine if a texture exists.