WoW:API Model SetFacing: Difference between revisions
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SetFacing -Documentation by DerGhulbus-
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The rotation works like rotating your portrait in the CharacterFrame. Blizzard calculates the axis around which it rotates from the fixed coordinate system of the mesh-file, so you have no influence on this without changing the mesh-file itself. | The rotation works like rotating your portrait in the CharacterFrame. Blizzard calculates the axis around which it rotates from the fixed coordinate system of the mesh-file, so you have no influence on this without changing the mesh-file itself. | ||
Revision as of 12:16, 10 June 2006
← Widget API ← Model < SetFacing
Rotates the displayed model for the given angle in counter-clockwise direction
myModel:SetFacing(math.pi); --rotates the model 180°
- Arguments
- angle: the angle which you want to rotate specified in radians.
- Returns
- nil
- Description
The rotation works like rotating your portrait in the CharacterFrame. Blizzard calculates the axis around which it rotates from the fixed coordinate system of the mesh-file, so you have no influence on this without changing the mesh-file itself.