WoW:API UnitPlayerControlled: Difference between revisions
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:;unit : String - The [[API TYPE UnitId|UnitId]] to select as a target. | :;unit : String - The [[API TYPE UnitId|UnitId]] to select as a target. Using a unit's name as the unit ID only works if the unit is a member of your party. | ||
=== Returns === | === Returns === |
Revision as of 10:20, 29 November 2009
← WoW API < UnitPlayerControlled
Return whether the "unit" is controlled by a player or an NPC.
UnitIsPlayerControlled = UnitPlayerControlled("unit")
Parameters
Arguments
- ("unit")
- unit
- String - The UnitId to select as a target. Using a unit's name as the unit ID only works if the unit is a member of your party.
Returns
- UnitIsPlayerControlled
- UnitIsPlayerControlled
- Boolean - Returns true if the "unit" is controlled by a player.
Returns false if the "unit" is an NPC.
Example
if (UnitPlayerControlled("target")) then DEFAULT_CHAT_FRAME:AddMessage("Your selected target is a player.",1,1,0) else DEFAULT_CHAT_FRAME:AddMessage("Your selected target is an NPC.",1,1,0) end
Info
DEFAULT_CHAT_FRAME:AddMessage("text",r,g,b)
- ScrollingMessageFrame:AddMessage("text",r,g,b,id)
- Valid Frame names:
DEFAULT_CHAT_FRAME
ChatFrame1 - ChatFrame7