WoW:API GetItemInfo: Difference between revisions

From AddOn Studio
Jump to navigation Jump to search
m (Mentioned that an unequippable item returns "" for itemEquipLoc.)
m (Changed note for itemName argument slightly and some other minor changes)
Line 1: Line 1:
{{wowapi}}__NOTOC__
{{wowapi}}__NOTOC__
Return information about a specific item.
Return information about a specific item.
  itemName, itemLink, itemRarity, itemLevel, itemMinLevel, itemType, itemSubType, itemStackCount,
  "itemName", "itemLink", itemRarity, itemLevel, itemMinLevel, "itemType", "itemSubType", itemStackCount,
  itemEquipLoc, itemTexture = GetItemInfo(itemID or "itemString" or "itemName" or "itemLink")  
  "itemEquipLoc", "itemTexture" = GetItemInfo(itemID or "itemString" or "itemName" or "itemLink")  


== Parameters ==
== Parameters ==
=== Arguments ===
=== Arguments ===
:(itemId or "[[itemString]]" or itemName or "[[itemLink]]")
:(itemId or "[[itemString]]" or "itemName" or "[[itemLink]]")


:;itemId : Integer - The numeric ID of the item. ie. 12345
:;itemId : Integer - The numeric ID of the item. ie. 12345
:;"[[itemString]]" : String - The full item ID in string format, e.g. "item:12345:0:0:0:0:0:0:0".
:;[[itemString]] : String - The full item ID in string format, e.g. "item:12345:0:0:0:0:0:0:0".
:::Also supports partial [[itemString]]s, by filling up any missing ":x" value with ":0", e.g. "item:12345:0:0:0"
:::Also supports partial [[itemString]]s, by filling up any missing ":x" value with ":0", e.g. "item:12345:0:0:0"
:;itemName : String - The Name of the Item, ex: "Hearthstone" (the item must be equiped or in your Inventory for this to work).
:;itemName : String - The Name of the Item, ex: "Hearthstone"
:;"[[itemLink]]" : String - The itemLink, when Shift-Clicking items.
:::The item must have been equiped, in your bags or in your bank once in this session for this to work.
:;[[itemLink]] : String - The [[itemLink]], when Shift-Clicking items.


=== Returns ===
=== Returns ===
:itemName, itemLink, itemRarity, itemLevel, itemMinLevel, itemType, itemSubType, itemStackCount, itemEquipLoc, invTexture
:"itemName", "[[itemLink]]", itemRarity, itemLevel, itemMinLevel, "[[itemType]]", "itemSubType", itemStackCount, "[[itemEquipLoc]]", "invTexture"


:;itemName : String - The name of the item.
:;itemName : String - The name of the item.

Revision as of 16:50, 3 June 2008

WoW API < GetItemInfo

Return information about a specific item.

"itemName", "itemLink", itemRarity, itemLevel, itemMinLevel, "itemType", "itemSubType", itemStackCount,
"itemEquipLoc", "itemTexture" = GetItemInfo(itemID or "itemString" or "itemName" or "itemLink") 

Parameters

Arguments

(itemId or "itemString" or "itemName" or "itemLink")
itemId
Integer - The numeric ID of the item. ie. 12345
itemString
String - The full item ID in string format, e.g. "item:12345:0:0:0:0:0:0:0".
Also supports partial itemStrings, by filling up any missing ":x" value with ":0", e.g. "item:12345:0:0:0"
itemName
String - The Name of the Item, ex: "Hearthstone"
The item must have been equiped, in your bags or in your bank once in this session for this to work.
itemLink
String - The itemLink, when Shift-Clicking items.

Returns

"itemName", "itemLink", itemRarity, itemLevel, itemMinLevel, "itemType", "itemSubType", itemStackCount, "itemEquipLoc", "invTexture"
itemName
String - The name of the item.
itemLink
String - The item Link; you will see the clickable Link instead of the string. (String, such as: "|cFFFFFFFF|Hitem:12345:0:0:0|h[Item Name]|h|r")
itemRarity
Integer - The quality of the item. The value is 0 to 6, which represents Poor to Artifact.
itemLevel
Integer - The item level of this item.
itemMinLevel
Integer - The minimum level required to use the item, 0 meaning no level requirement.
itemType
String - The type of the item: Armor, Weapon, Quest, Key, etc.
itemSubType
String - The sub-type of the item: Enchanting, Cloth, Sword, etc. See itemType.
itemStackCount
Integer - How many of the item per stack: 20 for Runecloth, 1 for weapon, 100 for Alterac Ram Hide, etc.
itemEquipLoc
String - Where the item may be equipped, if it can. If not equippable, this is an empty string, "". The string returned is also the name of a global string variable, i.e. for "INVTYPE_HEAD" there is a INVTYPE_HEAD variable containing a localized, displayable name of the location.
itemTexture
String - The name and path for the inventory icon texture for the item.

Example

local sName, sLink, iRarity, iLevel, iMinLevel, sType, sSubType, iStackCount = GetItemInfo(16846);
message(sName..","..iRarity..","..sType..","..iStackCount);

Result

Message box will pop-up with - "Giantstalker's Helmet,4,Armor,1".

Details

This function will ONLY retrieve data that is in your local cache.
If you have never seen the item that belongs to the Item ID or Item Link it will return nil.
All string returns (itemName, itemType, itemSubType) are localized. Prior to 1.9, itemEquipLoc was localized also.

Common usage

local itemName, itemLink, itemRarity, itemLevel, itemMinLevel, itemType, itemSubType, itemCount, itemEquipLoc, itemTexture = GetItemInfo(link)